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Making Of A Riot Police Officer In Maya And Mudbox


Making Of A Riot Police Officer In Maya And Mudbox

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Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox

Making Of A Riot Police Officer In Maya And Mudbox


English | 4hrs | FLV | 1280x1024 | 24fps | 1.74 GB


This is a complete video series by artist Mashru Mishu, showing the making of "Riot Police" 3D model from concept to final model. Topics to be covered are base mesh review, sculpting process, retopology, UV mapping, texturing and final presentation.
Scene file and textures are included

Chapters:
01 Basemesh
02 Sculpting
03 Retopologizing
04 Mesh Assembly
05 Texturing

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