Название: Game Character Modeling and Animation with 3ds Max
Автор: Yancey Clinton
Издательство: Focal Press
Количество страниц: 358
This is a book for the avid gamer who wants to take his or her real-time adventures to the next level: customization. This book is also for anyone interested in making a career in game production. Have you ever wanted to improve upon your existing games or perhaps even had an idea for a game you would like to play? You’re in luck! The tools that are readily available and included with this book will allow you to do almost anything you want to without having to learn any programming. This, in effect, lets you focus on creating great art for your game.
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