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Professional Series: Creature Concepting in ZBrush 4R2

Professional Series: Creature Concepting in ZBrush 4R2

Software Used: ZBrush 4R2 | Resolution: 1280x720(.flv) | Audio: mp3 93 Kbps
Completion Time: 01 hrs. 19 min. | Genre: eLearning | Difficulty: Advanced
Language: English | Instructor: Justin Marshall

В этом семинаре мы будем говорить о методах использования некоторых из основных инструментов, доступных в ZBrush 4R2. При создании существ для различных проектов, часто необходимо разработать несколько вариаций или идей, чтобы иметь возможность выбрать нужный внешний вид.

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In this ZBrush tutorial, we will talk about methods for using some of the great tools available in ZBrush 4R2 to create creature concepts. When creating creatures for different types of projects, it's often necessary to create multiple variations or ideas to be able to narrow down the desired look.

The faster and easier this process is, the quicker the final model can be created and integrated into the production. ZBrush 4R2 offers a number tools that lend themselves well to this concepting process. We'll talk about using DynaMesh as an alternative to ZSpheres or ZSketching. It will allow us to quickly build up models, without having to worry about polygon count, topology, or stretched polygons. We'll also cover methods for creating pieces with ShadowBox and integrating those pieces quickly into our concept mesh. We'll also talk about adding finer details so we can get a more finished looking concept. We won't go step by step in creating every part of a particular model, but rather talk about the methods you can use to get your creature concepts created as efficiently as possible

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Professional Series: Creature Concepting in ZBrush 4R2

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Publisher: Digital Tutors
Training Course: Professional Series: Creature Concepting in ZBrush 4R2
Instructor: Justin Marshall
Home: www.digitaltutors.com
Interface: english
OS: Windows XP / Vista / Seven
Size: 987.8 mb

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