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Concepting Workflows for Games in Photoshop and ZBrush

Concepting Workflows for Games in Photoshop and ZBrush


Описание: In this Photoshop tutorial we will look at the basic principles of designing a video game character utilizing Photoshop as a drawing and painting tool. We'll learn about subjects such as sketching, design, rendering techniques and orthographic models sheets. We'll begin with the exploratory sketching phase, which is a stage where the concept artist produces loose grayscale sketches to communicate ideas to the team. We'll then take that sketch from a rough idea into a fully realized piece of concept art. From there, we'll take the design into a key part of video game character concept art: the orthographic. By the end of this tutorial we will have taken a look at a typical video game studio pipeline and learned numerous tips and techniques for how to be efficient in a video game production environment.

Concepting Workflows for Games in Photoshop and ZBrush
Concepting Workflows for Games in Photoshop and ZBrush
Concepting Workflows for Games in Photoshop and ZBrush
Concepting Workflows for Games in Photoshop and ZBrush


год выпуска: 2012
Производитель: Digital Tutors
Продолжительность: 2 ч. 43 мин.
Тип материала: Видеоурок
Язык: Английский
Файлы примеров: присутствуют
Формат видео: FLV
Видео: VP6, 1280*720 pixels, 16:9, 15 fps, 1000 Kbit/s
Аудио: MP3, 44.1 KHz, 96.0 Kbps, Mono
Размер: 884 MB


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очень благодарен

Прошу прощения, но, по-моему ZBrush отсутствует... Вероятно, имеется ввиду только создание скетча в PS?

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