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Creative Development: Character Concepting Workflows for Games in Photoshop

Creative Development: Character Concepting Workflows for Games in Photoshop

Software: Photoshop CS5 | Resolution: 1280x720(.flv) | Audio: mp3 92 Kbps
Completion Time: 02 hrs. 43 min. | Genre: eLearning | Difficulty: Advanced
Language: English | Instructor: Eric Chiang

На этих уроках мы рассмотрим основные принципы проектирования компонентов компьютерных игр, используя Photoshop как инструмент живописи и рисования.

english

In this Photoshop tutorial we will look at the basic principles of designing a video game character utilizing Photoshop as a drawing and painting tool. We'll learn about subjects such as sketching, design, rendering techniques and orthographic models sheets. We'll begin with the exploratory sketching phase, which is a stage where the concept artist produces loose grayscale sketches to communicate ideas to the team. We'll then take that sketch from a rough idea into a fully realized piece of concept art. From there, we'll take the design into a key part of video game character concept art: the orthographic. By the end of this tutorial we will have taken a look at a typical video game studio pipeline and learned numerous tips and techniques for how to be efficient in a video game production environment.

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Creative Development: Character Concepting Workflows for Games in Photoshop

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Publisher: Digital Tutors
Training Course: Creative Development: Character Concepting Workflows for Games in Photoshop
Instructor: Eric Chiang
Home: www.digitaltutors.com
Interface: english
OS: Windows XP / Vista / Seven
Size: 928.1 mb

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