Animation Workflow with Maya 2012

Animation Workflow with Maya 2012

Software Used: Maya 2012 | Resolution: 1280x720(.flv) | Audio: mp3 Kbps
Completion Time: 03 hrs. 28 min. | Genre: eLearning | Difficulty: intermediate
Language: English | Instructor: Justin Harrison

Узнайте профессиональные методы разработки и редактирования анимационных проектов в Maya 2012 с помощью инструктора Justin Harrison.


Justin will be showing some best practices for creating key frame animation and animation on a path as well editing your animation and animation layers among other topics. You’ll learn by direct example as Justin creates animations on a fully rigged character. The process is presented from initial concept to key poses and final animation polish.

About Instructor

Justin Harrison is a Character Animator with more than 5 years experience in the game industry. Currently he is working for the Activision-owned, High Moon Studios, and has had the pleasure of contributing to such titles as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup.

Animation Workflow with Maya 2012

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Publisher: 3D Motive
Training Course: Animation Workflow with Maya 2012
Instructor: Justin Harrison
Home: www.3dmotive.com
Interface: english
OS: Windows XP / Vista / Seven
Size: 1.0 Gb

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