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Modeling Low Polygon Game Characters in 3ds Max

Modeling Low Polygon Game Characters in 3ds Max

Software Used: 3ds Max 2012 | Resolution: 1280x720(.mp4) | Audio: mp3 Kbps
Completion Time: 05 hrs. 14 min. | Genre: eLearning | Difficulty: Advanced
Language: English | Instructor: Joshua Kinney

Эта серии видеоуроков даст вам полный набор советов и методов для создания low polygon game characters, используемых в MMO играх.

In this series of 3ds Max tutorials we will discuss tips and techniques for creating low polygon game characters used in MMO style games. We'll start off by discussing how to set up our scene in 3ds Max that will help us work more effectively while creating our low polygon character. Then we'll jump right into modeling the torso and continue building the base body, all the while paying close attention to our polygon count limit. Once the base body is complete, we'll begin modeling the armor pieces for our character. Finally, once everything is complete, we'll learn optimization techniques and make any final modifications to the model.

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Modeling Low Polygon Game Characters in 3ds Max

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Publisher: Digital Tutors
Training Course: Modeling Low Polygon Game Characters in 3ds Max
Instructor: Joshua Kinney
Home: www.digitaltutors.com
Interface: english
OS: Windows XP / Vista / Seven
Size: 2.3 Gb


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