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The Complete Guide to Blender Graphics: Computer Modeling and Animation

The Complete Guide to Blender Graphics: Computer Modeling and Animation

John M. Blain, "The Complete Guide to Blender Graphics: Computer Modeling and Animation"
English | ISBN: 1466517034 | 2012 | 390 pages | PDF | 15 MB


While Blender is a wonderful free and open source program for computer modeling and animation, there has been a lack of unified, up-to-date documentation for beginners. Removing the frustration from the learning process, The Complete Guide to Blender Graphics: Computer Modeling and Animation helps beginners understand the basics of computer animation using Blender.

The author begins with a detailed explanation of the Blender graphical user interface (GUI) and its method of navigation. He covers basic mesh modeling on both the object and sub-object levels. At this point, the beginner 3D modeler can create a wide variety of models. The author moves on to materials, camera, lighting, and rendering, allowing the creation of more complete models and rendered images. He also includes a section on animation. This sequence provides a solid foundation for the more advanced topics discussed in later chapters.

Download The Complete Guide to Blender Graphics: Computer Modeling and Animation


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