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3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film

3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film


Pdf | Eng | 468 Pages | 43 Mb


Important Information About this Book:
First of all, I’d like to start off with a little bit of important information about this book.
First, this is not a book for complete beginners. If you are new to modeling for games and are looking for
simple tutorials to get you up to speed, start off with 3ds Max Modeling for Games (2008) by Andrew Gahan
or the training videos Max in Minutes and Maya in Minutes from Focal Press.
This will give you all of the basics to get your modeling up to speed. You should also have registered at
www.3d-for-games.com/forum. This is a dedicated forum designed to help you through the tutorials of all
the books and tutorials I’ve written, as well as answer any questions you may have about 3D, Games, CGI,
or anything else. Just log in and we will be on hand to help you with anything you may need. There are
also regular competitions and threads to showcase your work and post your work in progress for help and
advice, among a myriad of other topics.

3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film
3D Automotive Modeling: An Insider's Guide to 3D Car Modeling and Design for Games and Film


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